Gerard Gascón
Projects
Games
Complete games that I've been part of.
![](/assets/images/projects/just_in_crime.png)
🔍 Just in Crime
A detective video game in which you play a detective dog and a wizard cat. With a twist; you are able to travel back in time and examine the crime scene a few seconds before it happened.
![](/assets/images/projects/mercorona.png)
🛒 Mercorona
A post-jam game from the Coronavirus Game Jam about trying to buy the maximum amount of food in an infinite runner game.
Researches
Interesting topics that I've investigated and written about.
![](/assets/images/projects/video_card.png)
📽️ Yet Another World’s Worst Video Card
A simple research project based on Ben Eater’s video series about building a video card on breadboards. In this project, I reduced the memory usage by only having 1-bit images.
![](/assets/images/projects/16_bits.png)
👾 Game Development in 16‑bits
A research project about developing a video game from scratch for the Sega Mega Drive in 2021 using SGDK.
Development Tools
Tools that I have developed mainly for myself, but also for anyone to use.
![](/assets/images/projects/platformer_engine.png)
🏃 Platformer Engine
A basic SGDK project to learn how it works and also be a good basis to learn how to make a platformer game for the Mega Drive.
![](/assets/images/projects/simple_tools.png)
🛠️ Simple Tools
Made during the Game Jams for the Game Jams, Simple Tools is a bunch of simple and useful tools to use in your Unity projects, with the main goal of making them simple and as fast as possible to implement.
Game Jams
A list of some game jam projects that I've developed over the years.
![](/assets/images/projects/roses.png)
🌹 Roses
A game developed for the Sant Jordi Jam 2024 where you make a rose flourish by pressing Catalan letters.
![](/assets/images/projects/emojiji.png)
😂 Emojiji
A game developed for the MálagaJam Weekend 17 where you have to complete some jokes using only emojis.
![](/assets/images/projects/figments.png)
🌴 Figments of the Night
A game developed for the Indie Spain Jam 2023 where you wake up on a deserted island with no memory.
![](/assets/images/projects/trorb.png)
🔮 TRORB
A game developed for the List Jam 2 about a troll that must protect the orb that constantly changes the level and gameplay from an unstoppable ghost.
![](/assets/images/projects/flurfels.png)
🎂 Mr. Flurfels & Catarina y la tarta perdida
A game developed for the Indie Spain Jam 2022 about solving a mystery through time of a cake that went missing.
![](/assets/images/projects/domyno.png)
🔴 Domyno
A game developed for the MashUp Game Jam 2 about using dominoes to press a button.
![](/assets/images/projects/cd_room.png)
💿 CD-ROOM
A game developed for the Disc Room Game Jam about a character that shoots CDs, but they are also its health.
![](/assets/images/projects/mediepals.png)
⚔️ Mediepals
A game developed for the Spain Game Devs Jam II about a birthday party with a "medieval" tournament inside it.
![](/assets/images/projects/fur_war.png)
🦊 Fur War
A game developed for the Coronavirus Game Jam II about a red panda with a spaceship that has to enable all the base platforms.
Talks
Talks that I've given at some point.
![](/assets/images/projects/homebrew_development.png)
💪 Unnecessary Challenges and Retro Pleasures: Homebrew in 16-bits
A talk showcasing how people can make games from hardware restrictions from my experience on working with the Sega Mega Drive.
![](/assets/images/projects/survived_a_jam.png)
🗺️ We Have Survived a Jam
A talk explaining how we organized the development of 'Figments of the Night' and how we survived during the entire Indie Spain Jam 2023.
![](/assets/images/projects/art_of_programming.png)
🧙 The art of programming: the invisible magic behind video games
A talk explaining the little tricks that programmers make in order to improve the feel of the games.
![](/assets/images/projects/16_bits_talk.png)
🧑💻 Game Development in 16‑bits
A talk explaining the development of a complete video game for the Sega Mega Drive.